Kinetix
A compiled, statically typed systems programming language. An experimental project developed by a student with the advanced assistance of Artificial Intelligence.
class Counter {
state count: int = 0
fn increment(&mut self) {
self.count = self.count + 1
}
}
fn main() {
let mut c = Counter { count: 0 }
effect [c.count] {
println("Count changed to: " + c.count)
}
c.increment() // Triggers effect implicitly
}
Built for Predictability
Engineered to guarantee determinism without sacrificing high-level expressive power.
Linear Ownership
Strict AST-based borrow validation. Say goodbye to race conditions and hidden aliases during compile-time without complex lifetimes.
Reactive Graph
A native frame scheduler built right into the Virtual Machine. State mutations trigger zero-overhead cached effects via topological sort.
Capability IR
Sandbox Enforcement at compile level. Functions inherently declare side-effects. Network and FS access checked before the bytecode is even emitted.
Zero GC
Deterministic Drop Order Verification and LLVM native bridging. Predictable performance scaling strictly O(n) under load.
Project Status
Il percorso di Kinetix verso una base stabile e solida.